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ReubenBond avatar ReubenBond commented on September 27, 2024

Are you calling await _state.WriteStateAsync() to persist the state?

from orleans.

gungorenu avatar gungorenu commented on September 27, 2024

@ReubenBond Yes, but only when I need to write sth or update it. for read operations I dont.

I added the sample save state code to first post

from orleans.

gungorenu avatar gungorenu commented on September 27, 2024

I think I figured out. serializer does not serialize 0 as it is default value for int. but for me 0 is meaningful and I cannot use 0 for default. I think we can close this, Orleans has no issue with it, but it is serializer that is the culprit, not serializing 0s so in restart they turn to -1 per constructor (value was not serialized at all so not read either, stays at -1).

sorry for trouble.

from orleans.

ReubenBond avatar ReubenBond commented on September 27, 2024

No worries at all, I'm glad you got it sorted out!

from orleans.

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