douglaswilcox Goto Github PK
Name: Doug Wilcox
Type: User
Bio: Tech Artist, Game Dev
Location: Seattle, WA
Name: Doug Wilcox
Type: User
Bio: Tech Artist, Game Dev
Location: Seattle, WA
A simple word game designed to teach the basics of C++ and project / solution management. (ref:BC_URC) http://gdev.tv/urcgithub
Workshop material for 42 PyCharm Tips and Tricks
Animation JSON editor for High Fidelity avatars
A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms
Build EAR
Advanced skin cluster weights smoothing tool for Autodesk Maya
A simple First Person game to learn level building, lighting, Unreal Editor, C++ game logic, basic Blueprint and more. (ref: BE_UC2) http://gdev.tv/urcgithub
CMake modules for common applications related to computer graphics
Various maya tools that I write for my personal projects.
Unreal Engine 4 plug-in that demonstrates how to implement a commandlet.
A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.
Fast Maya skinCluster Save / Load
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
The source codes of an official Epic Video Tutorial
Houdini's SOP deformer using radial basis functions' interpolation.
Automated foot sync markers using animation modifiers in Unreal Engine
A collection of useful .gitignore templates
Open source client/server software for creating shared VR environments. Docs at http://docs.highfidelity.com We are hiring: http://highfidelity.com/jobs Also, PT work available at http://worklist.net
Deformer suite for Autodesk Maya
RBF node for Maya 2016
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U)
Animation engine for explanatory math videos
Maya intergration for PyCharm.
Custom Wrap Deformer implemented in Maya's C++ API as Maya plugin. MayaCustomWrapDeformer takes into account the UV coordinates of the deformed model and simplifies/automates the rigging process
Maya 2014 plugin. Works on any closed mesh to 'voxelize' it based on given resolution.
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
mGear v.3.x.x distribution repository
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.