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editor segfaults on Linux about surrealengine HOT 7 CLOSED

Mis012 avatar Mis012 commented on June 28, 2024
editor segfaults on Linux

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Comments (7)

dpjudas avatar dpjudas commented on June 28, 2024

The editor is not remotely usable as an editor at this time. Its main purpose right now is to test some UI framework things, which is why it has that hardcoded font path (not a viable solution in the long run).

About the general status of the project: you can sort of play the game at the moment, but due to issues in the physics calculations, bot behavior and spawn locations the game isn't really playable at all.

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Mis012 avatar Mis012 commented on June 28, 2024

well, yes, it's not playable, but it's for sure further along than the README implies
I gather that the editor is not supposed to dereference NULL pointers though?

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dpjudas avatar dpjudas commented on June 28, 2024

Yep, it isn't supposed to crash with that null pointer. Not sure why that is happening - I pushed a fix for it so it no longer should crash on that at least.

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Mis012 avatar Mis012 commented on June 28, 2024

launches fine now 👍

image

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Mis012 avatar Mis012 commented on June 28, 2024

suspiciously doesn't accept any mouse input, again not sure if that's normal

at least for the File/Edit/etc bar I would expect a click to do something

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LupertEverett avatar LupertEverett commented on June 28, 2024

File/Edit/etc bar I would expect a click to do something

From what I've seen over checking the source code, it is not a real toolbar, it is just a single line of text.

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dpjudas avatar dpjudas commented on June 28, 2024

Yes, the editor is basically just a mock up currently.

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