Comments (5)
You need to compile Godot's export templates with the Godotcord module. Learn more here:
Windows
Linux
More info
Hope this helps.
from godotcord.
I downloaded the compiled version from github because I was having some issues with compilation. So, I need to compile the godot anyaway? I read in the link you send that there is how to configure binaries as custom exports in case of custom modules, but I didn't understand how to do it. Sorry for the questions, but I don't have experience with "compiled things".
from godotcord.
...I read in the link you send that there is how to configure binaries as custom exports in case of custom modules, but I didn't understand how to do it...
Yeah so first you have to get the source code for Godot. Open a terminal and run git clone -b 3.2 https://github.com/godotengine/godot
. Then, run cd godot/modules && git clone https://github.com/drachenfrucht1/godotcord
. If you're on Linux/Mac, run ./setup.sh
in the terminal.
If you're on Windows: run ./setup.bat
.
From there, cd back to the root directory of godot: cd ../
and follow this to compile for your platform. Keep in mind that if you're only looking to compile export templates, you have to use tools=no
in your SCons command.
from godotcord.
You can set the downloaded version as export templates. This works, but I do not recommend it for shipping. It should be fine for testing.
The specially compiled export templates don't include the engine frontend (and no debug symbols when using the release version). This greatly reduces the size.
from godotcord.
Thanks for the help guys, the export is working after the compiling.
from godotcord.
Related Issues (20)
- Missing DLLs in Download Artifacts. HOT 1
- Change camelCase attributes and function names to snake_case
- Game doesn't start if the discord isn't running. HOT 2
- Game crashes with error HOT 17
- Game SDK claims 'std' does not name a type (Godot 3.2.4 beta 4) HOT 5
- Error loading shared libraries on Linux HOT 4
- Add a way to get members who're in a lobby. HOT 8
- I'm getting this error when I try to join the game using my alt. HOT 2
- Improve docs's look with raw file.
- Use Signals instead of FuncRefs HOT 1
- Game crashes if discord isn't running even using CreateFlags_NO_REQUIRE_DISCORD HOT 1
- Test Godotcord for Godot 3.3 release. HOT 3
- Use ReadTheDocs to host documentation. HOT 4
- Godot 3.3.2 Stable release fails to build with Godotcord
- 3.2.4? HOT 5
- Error compiling Godot 3.3.1
- Docs seems to be broken. HOT 2
- [BUG/HELP] Game exits without any error or message in godot output console. HOT 3
- Code execution cannot proceed HOT 2
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from godotcord.