Comments (1)
The simple solution for this problem, as a "Hide Ground Overlay" player vision suboption action, has been introduced in #6. However, it still needs a proper solution.
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Related Issues (20)
- Crash with debugging while playing "The Forge"
- Add log scrolling support
- Remove changelog from modinfo HOT 1
- Issue with key handlers and UI inputs
- Migrate to dstmodders/action HOT 1
- Migrate to dstmodders/mod-cli
- Crash with "Select entity key" on the Celestial Altar
- Character selection screen does not disappear
- Crash when changing the character HOT 1
- Rewrite changelog HOT 1
- Reorder booleans in configurations HOT 1
- Issue with handling of keys in text inputs HOT 1
- Replace empty values with dashes in data sidebar HOT 1
- Use title case for labels in configurations HOT 1
- Add search support
- Issue with "Wetness" in "Weather Control"
- Add "Resurrect" player option
- Add "Toggle Spawners Visibility" player vision suboption HOT 3
- Add an auto-open "Map" submenu feature
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