Comments (1)
Hello,
Search around for how to move objects in Unity, then you can put that code inside of the methods that Ardity is executing.
For example, if you follow this guide try putting the following code inside of the method OnMessageArrived
:
transform.Translate(Vector3.forward * Time.deltaTime);
Moreover, that parameter msg
you see in the method OnMessageArrived
can be used to move the object in different directions, just add an if
and depending what the msg
contains you can do:
transform.Translate(Vector3.forward * Time.deltaTime);
or:
transform.Translate(Vector3.back * Time.deltaTime);
Regards.
from ardity.
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from ardity.