Comments (6)
from ardity.
Hello,
Have you tried the sample Arduino code provided with Ardity? It's at the bottom of this page.
If that code works with your Arduino, then you can use it to debug your other code.
Regards.
from ardity.
Hi,
I have the same problem. I open the DemoScene_AutoPoll in Unity while your example Sketch is running on an Arduino Yùn. The Arduino serial monitor gets the heartbeat messages.
The console in Unity prints "Connection established" and nothing more. This is Unity Version 2019.4.0f1 on Mac OS. The API compatibility Level is set to .Net Standard 2.0. But the same behaviour occurs on .Net 4.x. Do you have any ideas, what this could be?
from ardity.
I tried to get the example autopoll scene to run with the arduino test code since that already has a message listener. On Mac OS I get a connection message but none of the following messages. If I use the arduino serial monitor it works fine. Strangely enough if I use the same code on a windows machine, it works without problem. Will look into this further and update here when I find the time.
Thanks for the help
from ardity.
Just a quick update: I set Dtr and Rts to true manually for the port in the AttemptConnection Method of the AbstractSerialThread Class. A quick test shows that setting either of them works just as well.
@Vortex070 Docklight seems to be Windows only unfortunately
from ardity.
Hello,
Thanks for the information, I'll update the package to include configuration for both flags then.
Thanks!
from ardity.
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from ardity.