Comments (1)
as discussed on IRC, native messagebox dialogs will be removed, then won't fix
from player.
Related Issues (20)
- Android - Make the on-screen buttons have their own entries in the Player settings menu and do not allow them to be edited
- Launching a game with the argument --battle-test N or BattleTest N will not allow you to select Exit Game in the settings nor allow you to reset with the reset key
- Android - Putting the player in the background and returning to it while using it in Portrait Mode and with a custom resolution will make the window have an incorrect size
- RM2K - Hidden enemies can attack on the turn they appear HOT 1
- Regression - Yume 2kki displays a warning message when waking up, and the Sound Room and wallpaper menus no longer work HOT 1
- String Variables - Split freezes on empty strings. HOT 5
- Show StringPicture/Picture - Possible Memory Leak HOT 5
- Spamming the Settings key will reopen the Logo scene when multiple logos are used
- When changing a translation ``AsyncHandler::ClearRequests`` results in use-after-free when a request is "in flight"
- Feature Request - Custom Runtime Path
- Custom window/application icon support HOT 1
- Allow hiding " - EasyRPG Player" from application / window title
- 3DS - Mother: Cognitive Dissonance crashes when loading any save file. HOT 1
- RTP: assets called outside of the intended situation are filename sensitive
- WildMidi - Specific MIDI does not continues after a loop under specific conditions
- RPG_RT: MIDI Play Location Tick can keep being counted on a track with the loop set to the end
- Windows: the track of the MIDI Play Location Tick on a MIDI file is off/doesn't work properly
- BGM of main title does not change when loading game with Maniacs 200128 HOT 5
- A map crash occurs in environment Wii HOT 2
- BGM mutes after BGM change, unmutable by clicking out and in the window again HOT 4
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from player.