Comments (7)
Hi!
Are you talking about the following structure:
.
├── bin
│ ├── tgs_to_gif.sh
│ ├── tgs_to_png
│ ├── tgs_to_png.sh
│ └── tgs_to_webp.sh
└── src
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I am, kind of. Have a look at https://aur.archlinux.org/packages/tgs-to-gif-cpp-git and see how they package it. you can see how it's not ideal.
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I am not cmake guru. so @saltedcoffii, I would be happy if you review the pull request #75 :)
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Alright! I'm not a cmake guru myself either but I use this program a lot and would love to learn!
I have a lot more experience with meson, if I changed the buildsystem to that, would that be okay? If not, we'll see if I can learn cmake.
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in case of switching to meson
- is it possible to keep the build option regarding static/dynamic linking?
- can meson manage dependencies?
- if no, does it work with conan?
- if yes, can it manage all current dependencies the project has?
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- Yes. The option can then be passed to the meson binary during build
- I believe so. I'll look into it, if I have any issues, I'll stick with cmake.
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thank you @saltedcoffii!
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Related Issues (20)
- animated sticker
- [Question] GIF to TGS
- [Enhancement] Tgs to webp
- Windows command line can't handle long commands, so files should not be called one by one HOT 1
- image.gif instead of image.tgs.gif HOT 1
- Windows documentation: how to convert all files in all subdirectories HOT 1
- image.gif instead of image.tgs.gif HOT 1
- Type of support HOT 2
- [Feature request] Background color settings
- xyi
- QUALITY variable doesn't work in tgs-to-webp
- TGS stickers converted to animated WEBP are not accepted by whatsapp HOT 1
- The size of 128 is not quite right
- How to convert TGS to APNG? HOT 1
- https://github.com/ed-asriyan/tgs-to-gif.git HOT 1
- SVG
- CLI HOT 1
- Optionally do not draw the outline of the object on a transparent background HOT 4
- docker build with fail HOT 1
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