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LiveScript support about gulp-umd HOT 4 OPEN

unclechu avatar unclechu commented on August 10, 2024
LiveScript support

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Comments (4)

eduardolundgren avatar eduardolundgren commented on August 10, 2024

Any resource example for how that should look like?

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unclechu avatar unclechu commented on August 10, 2024

Now wrapper looks like this:

(function(root, factory) {
if (typeof define === 'function' && define.amd) {
define([], factory);
} else if (typeof exports === 'object') {
module.exports = factory();
} else {
root.EXPORT_VAR_NAME = factory();
}
}(this, function() {
return SOME_VAR_NAME;
}));

But we can't wrap LiveScript or CoffeeScript or TypeScript code (if we doesn't build native js). But if gulp-umd could, that must looks like something like this (LiveScript):

let
  init = (root, factory) !->
    if typeof define is \function and define.amd
      define [] , factory
    else if typeof exports is \object
      module.exports = factory!
    else
      root.EXPORT_VAR_NAME = factory!
  init this , ->
    SOME_VAR_NAME

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unclechu avatar unclechu commented on August 10, 2024

It looks like I can just create some another template, and use this templates in "template" option for gulp task?

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eduardolundgren avatar eduardolundgren commented on August 10, 2024

SGTM. Yes, could you send this template implementation?

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