Comments (4)
Before version 1.4.6 of Automatics, there was a bug where pins would duplicate upon registration. I have confirmed that portal pins removed in newly created worlds, so I believe the pins are in a duplicated state due to the bug. Although it is possible to remove the icon by continuously right-clicking, I think that would be troublesome, so I will add a console command.
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I added a console command to remove map pins in version 1.4.7. Please read the description of the "removemappins" command in the README before using it.
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Worked in a way. Command removed most of pins like 95 percent. Some of portal pins were left behind. But, was able to remove them with a right click. Thank you for update and fix. For now will leave portal pins off. Also, I disabled automatic pins as your readme said. I did not restart game was that required for settings to update? Could be the difference in why some remained.
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I have fixed the description of the allow_non_duplicate_pins option in the README, which was not displaying correctly.
As for why some portal pins remained, it is likely because the allow_non_duplicate_pins option was not enabled. When allow_non_duplicate_pins is not enabled, removemappins only removes duplicate pins. This does not completely delete pins that have been identified as duplicates, but rather resolves the duplicates and displays only one. If you want to completely remove a pin from the map, you need to enable allow_non_duplicate_pins. At that time, do not forget to limit the pins by name or distance. If you are not careful, all pins may be deleted.
The reason for disabling Automatic Mapping when executing the command is because the removemappins command and Automatic Mapping function are independent of each other. If the pins that Automatic Mapping has cached are deleted by the command, it will cause problems. It is only necessary to disable Automatic Mapping when executing the command, so there is no need to restart, and it is fine to enable it immediately after executing the command.
I think the behavior of removemappins is a bit unfriendly, so I plan to improve it soon.
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Related Issues (20)
- Config - double negatives & Config Manager HOT 1
- Losing all map markers HOT 8
- LControl+A autodoor disable/enable HOT 2
- Map icons don't match content HOT 1
- Update auto pickup to stop overencumbering users. Or add a variable to stop autopickup after player has reached x weight HOT 2
- Can't start a game with v1.4.1 HOT 2
- [ Title that succinctly describes the bug ] HOT 1
- Option request: Auto Store only in containers that already have 1+ of the item HOT 1
- Not compatible with the Monmod patch HOT 1
- Automatic collection is not compatible with collection skills
- Config file constantly being written in a loop HOT 2
- Automatic repair causes frame stutter HOT 1
- Duplicate Pin's being created on top of each other. HOT 2
- Static-mapped pins disappear immediately upon creation HOT 2
- After Valheim patch 0.216.9, Automatics has broken functionality HOT 4
- Automatic pickup deletes Surtling cores HOT 1
- After Valheim patch 0.217.14, Automatics has broken the game HOT 12
- Object reference not set to an instance of an object HOT 3
- Ashlands update some problems HOT 1
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