Comments (6)
Weird. Try using a more up to date version of FTBLib. Seems like it was already reported and it fixed itself.
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1.10.2
lol
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I removed my current version of FTBLib, 3.6.3, and downloaded the newest release version, 3.6.5.
SSP and SMP still not working. No crashes, but still no GUI. Any other related mods that might affect it?
Outlook at tonight for getting someone else on the server to try, still. I imagine it will work fine for them, but I feel like it is important info, still.
Seems like it was already reported and it fixed itself.
Are you so sure of that? I imagine the person on CurseForge just stopped attempting to use it, changed to a different version, or stopped playing altogether.
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Had another server user attempt to use the Biome Scanner. It crashed when he attempted to use the map. Reloaded and attempted again, same result.
I remembered that I was not using exactly SF3 as downloaded, I also have Optifine HD for 1.10.2 (U_D8). Upon deleting optifine and reloading SF3, attempting to use biome scanner crashes the game. Also repeated. When I redownloaded Optifine HD, the no-gui glitch reappears.
I also grabbed a map loaded the area to see if that would help, and it did not. Here is the area, not updated since the first pictures I posted:
I attempted to see if the problem would show up in other versions for me, so I used the twitch app to download Scanner. 1.10.2 and 1.11.2 both failed to startup. Both have Scanner, FTBlib, and CompactLayer, all auto-installed when I added Scanner from the twitch app.
Seeing this, I updated CompactLayer from online, finding the latest version and adding it to SF3. No change.
Last I disabled the void-only worlds in SF3, and started a normal overworld to test there. The issue does not change.
So perhaps Optifine is causing this issue, but without Optifine Minecraft is crashing on Biome Scanner use. Is there any other mods I can check to see if they are incompatible/need updating? Also, what do I need to test Scanner out alone on Minecraft?
Edit: I updated the FTButilities to 1.1x-3.6.5. Also no change. SF3 currently comes with 3.6.3.
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Does updating Scanner and FTBLib to latest fix this?
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I have been having problems with SF3 that caused a delay, but today I started SkyFactory 3.0.13, updated Scanner to v1.5.2, and it worked on SSP as soon as I tried. Our SMP server is down, but I have my fingers crossed for that.
I did not update FTBLib in my first attempt, as the pack has the latest version already.
I went to an older copy of SF3 v3.0.13, which was identical except it has Scanner v1.5.1, and the old problem was present, it did not appear although I could interact. I am confident that Scanner v1.5.2 has solved this issue. Both copies had Optifine 1.10.2 as a deviation from the standard SF3 pack, and it still worked with the scanner update.
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Related Issues (20)
- Terrain Scanner stops accepting power HOT 4
- Scanner not replacing running water HOT 2
- Game freezes while trying to connect to eladkay.pl HOT 2
- Terrain Scanner not generating plants HOT 21
- SF3 Biome scanner crashes minecraft HOT 9
- Biome Scanner crashing on right click HOT 2
- Callback is killing fps HOT 2
- 1 FPS while mod is running (callback 403) HOT 1
- Biome Scanner Crash HOT 27
- Game Crash when opening Scanner HOT 4
- Scanner mod crashing - how do you update it? HOT 6
- Terrain Scanner leaves starting block empty, causing a "hole" in the bottom bedrock layer HOT 2
- Limit how fast blocks are spawned HOT 1
- 1.12.2 version crashed while loading mods HOT 2
- JEI/multiple terrain scanner crash HOT 12
- crashing when trying to "show map" or open terrain scanner HOT 2
- Crash HOT 2
- Interface always opening for host on LAN world HOT 1
- Biome Scanner map doesn't show chunks correctly.
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