Comments (6)
Not sure if this is useful. I think header only library is useful when most of the functions are template functions, but manifold don't have much template functions. Also, this will not simplify the build process as users will have to set the compiler options for their code that includes the manifold headers.
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It also helps with pruning code that you don't use.
from manifold.
If you want to prune functions that you don't use, maybe you can look at some linker options, e.g. --gc-sections
with -ffunction-sections
.
from manifold.
Also, do you have a sense of how much space you could save by pruning? Most of the code base is used just to create the Boolean operations; I think even if you used nothing else, you couldn't really prune that much out.
from manifold.
Header libraries are easier to use, but if it makes it harder to code it's not worth it. I have no real opinion.
from manifold.
I'm converting this to a discussion since I don't think there's anything actionable here for now.
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Related Issues (20)
- [Question] robust geometric predicates, polygon triangulation
- Warning comparison of integer expressions of different signedness
- Modularize Manifold HOT 25
- Build without exceptions HOT 3
- Remove Thrust HOT 19
- How to figure out required size of mem in the C-API? HOT 1
- Crash in Project() HOT 4
- gcc14 build failure HOT 7
- Triangulation issue: Zebra HOT 3
- BSD compiler error HOT 1
- Another Zebra Triangulation issue HOT 6
- Port for vcpkg HOT 2
- use size_t whenever possible
- Auto generated python stubs inconsistent with cpp API HOT 12
- Rust bindings HOT 22
- Build error with Emscripten 3.1.61 HOT 1
- Debug MSVC build error HOT 7
- NumTri returns uint32_t, while array uses size_t (like uint64_t or int64_t) HOT 3
- Warning as errors HOT 4
- operator""_z returns unsigned and is in the global scope
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