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Hi there 👋

I'm Elliot. I enjoy creating tools for machine learning research, particularly Reinforcement Learning.

My personal interests include photography (see my portfolio site), travel, skiing, and music (last.fm, spotify). I previously competed professionally in eSports, and now volunteer as a photographer for in-person events (see my blog).

🤖 Recent project: implementing two of my favorite board games and training RL agents: gobblet-rl and cathedral-rl.

💥 A live version of Gobblet running in the browser can be viewed here (using WebAssembly, see my tutorial for details).


Farama Foundation

🚀 I am the Project manager for the PettingZoo library, the standard API for Multi-Agent Reinforcement Learning (MARL).

To learn more, see Announcing the Farama Foundation and the Farama Team.

📫 How to reach me:

Send me an Email Discord profile Connect on LinkedIn Twitter profile

📄 Portfolio site: elliottower.github.io

📸 Photography site: elliottower.com

Elliot Tower's Projects

abstraction icon abstraction

This repo provides a scalable way of investigating the layer-by-layer evolution of abstraction in deep neural networks.

brain-inspired-replay icon brain-inspired-replay

A brain-inspired version of generative replay for continual learning with deep neural networks (e.g., class-incremental learning on CIFAR-100; PyTorch code).

cathedral-rl icon cathedral-rl

Interactive Multi-Agent Reinforcement Learning Environment for the board game Cathedral using PettingZoo

chatarena icon chatarena

ChatArena (or Chat Arena) is a Multi-Agent Language Game Environments for LLMs. The goal is to develop communication and collaboration capabilities of AIs.

cleanrl icon cleanrl

High-quality single file implementation of Deep Reinforcement Learning algorithms with research-friendly features (PPO, DQN, C51, DDPG, TD3, SAC, PPG)

cogment-verse icon cogment-verse

Research platform for Human-in-the-loop learning (HILL) & Multi-Agent Reinforcement Learning (MARL)

dm_control icon dm_control

DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.

elliottower.github.io icon elliottower.github.io

Minimalist portfolio using gh-pages and GitHub actions to embed recent GitHub/WakaTime activity and convert resume PDF to display in Markdown

gobblet-rl icon gobblet-rl

Interactive Multi-Agent Reinforcement Learning Environment for the board game Gobblet using PettingZoo.

gymnasium icon gymnasium

A standard API for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)

lab icon lab

A customisable 3D platform for agent-based AI research

magent2 icon magent2

An engine for high performance multi-agent environments with very large numbers of agents, along with a set of reference environments

meltingpot icon meltingpot

A suite of test scenarios for multi-agent reinforcement learning.

metaworld icon metaworld

Collections of robotics environments geared towards benchmarking multi-task and meta reinforcement learning

minari icon minari

A standard format for offline reinforcement learning datasets, with popular reference datasets and related utilities

minigrid icon minigrid

Simple and easily configurable grid world environments for reinforcement learning

ml-agents icon ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

ocp icon ocp

https://opencatalystproject.org/

pettingzoo icon pettingzoo

A standard API for multi-agent reinforcement learning environments, with popular reference environments and related utilities

protoqa_macaw icon protoqa_macaw

Baseline of Allenai's Macaw model for use with ProtoQA dataset

ray icon ray

Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a toolkit of libraries (Ray AIR) for accelerating ML workloads.

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