Elliot Tower's Projects
This repo provides a scalable way of investigating the layer-by-layer evolution of abstraction in deep neural networks.
Rainbow to solve blokus gym env
A brain-inspired version of generative replay for continual learning with deep neural networks (e.g., class-incremental learning on CIFAR-100; PyTorch code).
Interactive Multi-Agent Reinforcement Learning Environment for the board game Cathedral using PettingZoo
Command line program to validate and convert CITATION.cff files.
ChatArena (or Chat Arena) is a Multi-Agent Language Game Environments for LLMs. The goal is to develop communication and collaboration capabilities of AIs.
High-quality single file implementation of Deep Reinforcement Learning algorithms with research-friendly features (PPO, DQN, C51, DDPG, TD3, SAC, PPG)
Research platform for Human-in-the-loop learning (HILL) & Multi-Agent Reinforcement Learning (MARL)
DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
Minimalist portfolio using gh-pages and GitHub actions to embed recent GitHub/WakaTime activity and convert resume PDF to display in Markdown
Interactive Multi-Agent Reinforcement Learning Environment for the board game Gobblet using PettingZoo.
A standard API for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)
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Driver Program for the knight problem
A customisable 3D platform for agent-based AI research
An engine for high performance multi-agent environments with very large numbers of agents, along with a set of reference environments
A suite of test scenarios for multi-agent reinforcement learning.
Collections of robotics environments geared towards benchmarking multi-task and meta reinforcement learning
A standard format for offline reinforcement learning datasets, with popular reference datasets and related utilities
Simple and easily configurable grid world environments for reinforcement learning
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
https://opencatalystproject.org/
A standard API for multi-agent reinforcement learning environments, with popular reference environments and related utilities
This is the GPT2 baseline for ProtoQA
Baseline of Allenai's Macaw model for use with ProtoQA dataset
Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a toolkit of libraries (Ray AIR) for accelerating ML workloads.