GithubHelp home page GithubHelp logo

[Question] Scene events about ouzel HOT 4 CLOSED

elnormous avatar elnormous commented on May 23, 2024
[Question] Scene events

from ouzel.

Comments (4)

elnormous avatar elnormous commented on May 23, 2024

For now, the only way to handle input is through event listeners. If you need to bind the input to a specific class, you need to write a wrapper yourself. I am still experimenting with different approaches. What do you suggest?

from ouzel.

ThisMeansYou avatar ThisMeansYou commented on May 23, 2024

Sorry for the delayed response.
First, thank you for answering me!
Second, I was thinking that it would be better to handle events in the actor level.

Handling events in the scene level could be quite messy as I can see it - especially if you're going to build a whole level with it - perhaps I see it wrong, I would be more than glad to see what you have in mind about that.

from ouzel.

elnormous avatar elnormous commented on May 23, 2024

You can handle them in actor level by adding event callbacks to your actor or component. Sending all events to ALL actors or components is really time-consuming (iterating through all the actors in the scene and calling methods for each of them) and we don't want this.

from ouzel.

ThisMeansYou avatar ThisMeansYou commented on May 23, 2024

Yeah, that's a trade of - but I think readability-wise might worth it.
Good job there! 👍

from ouzel.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.