Comments (3)
Yeah, I found the SkinRenderer2D repository that seems to be responsible for rendering preview, and manage to find the link for avatar heads:
https://ely.by/services/skins-renderer?url=http://skinsystem.ely.by/skins/Notch.png&scale=18.9&renderFace=1
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The Chrly service isn't responsible for rendering previews of skins. Nevertheless, it makes sense to move away from using integer IDs in v5 and use the UUID-username hash, which will allow giving textures by username as well as by UUID.
from chrly.
Yes, that's right. For now, we use this service for internal needs, but its API is stable and we plan to make it publicly available in the future by removing the restriction of only Ely.by's domains.
from chrly.
Related Issues (20)
- Add config param to completely disable Mojang textures provider
- Using the skin from SkinsRestorer, if there's no skin on Ely.by HOT 7
- Add health check for the worker mode
- Panics aren't logget to the Sentry
- Print Chrly's version at startup
- Add hostname in the version command output
- Wrong useragent header when remote UUIDs provider used
- Allow to perform playernames to UUIDs requests via custom proxy
- Add a new strategy for batch uuids queue which will perform request as soon as batch size limit will be filled
- Username cache events aren't reported to the statsd
- Potential import collision: import path should be "gopkg.in/h2non/gock.v1", not "github.com/h2non/gock". HOT 2
- Corrupted value in the hash:mojang-username-to-uuid
- Username to UUID hash entry should be invalidated if UUID no more exists
- sa HOT 1
- Build release docker image with scracth
- Prometheus exporter
- Allow to store profile information without textures
- Skin system for proxy server isn't functioning at all. HOT 2
- Server-side cropping for pre-1.8 textures HOT 4
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