Comments (3)
Moved this to 1.0.0+ because it's non-essential and will be an absolute pain to figure out.
from space-engineers-utilities.
Placement math can be derived from mountpoints code but I'd still need to figure out how to draw 3D text and that's bound to be a pain. Maybe there's an option to place markers into 3D space that have text associated with them instead?
In the meantime, directions can be figured out by looking at the mountpoint empties' names.
from space-engineers-utilities.
This really isn't necessary as the mountpoint mode empties already show directions.
from space-engineers-utilities.
Related Issues (20)
- Generic Scene Type for items, environment objects, hand weapons, etc.
- Skybox Maker scene type
- Add inverse animation export
- Add animation set list controls
- Is there support for Linux systems? HOT 1
- Dead SEMREF Tutorial Link HOT 1
- getting W003 warnings on every mesh. unused materials slots not being removed. HOT 1
- Improvements for Mountpoint Mode
- Export options for secondary grids. HOT 1
- Add export error for when collisions are both linked in from external file and set in collision collection
- Add support for CouplingTag as a parameter of mountpoints
- SBC write can't handle combined SBC files
- Export with transparent materials in file goes crazy
- error is HKT not found
- Clearer blender version compatibility HOT 3
- Improve log decoding
- SolarPanel <Pivots> generated from empties HOT 1
- SBC output for the center empty is wrong HOT 1
- A way Change Lod1-3 Distances for All Scenes HOT 1
- Character Emote Icons
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from space-engineers-utilities.