Comments (2)
Comment by surfarcher
I'd love to see unload_world() and copy_world(). With those we can build a full-fledged world management system in CH.
Well, almost. That lack of a way to delete_world() is a major roadblock :) And I don't buy scary - requiring the world to be unloaded (and thus unused by players) before deletion should render it safe. In any case that's how other multiworld plugins handle delete.
Anyway just my 2c. Thanks again for all the good work!
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File system stuff is already on the roadmap, and a number of additional file functions are available through extensions in the mean time.
A specific copy_world() function seems redundant to file functions combined with existing world functions like create_world() and world_info(), so I'm going to close this.
from commandhelper.
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