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Name: Edwin Przeźwiecki Jr.
Type: User
Bio: 👨🏻💻 self.taught Junior iOS Developer, currently working on a shopping app for iOS. 📲 🇬🇧 BA in English Philology. 🇺🇸 💻 A year in Computer Science. 🎒
Twitter: 3P2nd
Name: Edwin Przeźwiecki Jr.
Type: User
Bio: 👨🏻💻 self.taught Junior iOS Developer, currently working on a shopping app for iOS. 📲 🇬🇧 BA in English Philology. 🇺🇸 💻 A year in Computer Science. 🎒
Twitter: 3P2nd
The 1st consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. An app that lists various world flags in a table view. A complete project I have written from scratch.
The 2nd consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A simple shopping list app presenting added content using a table view. A complete project I have written from scratch.
The 3rd consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A hangman game. The player is trying to guess single letters of a camouflaged word with the support of its assigned clue. A complete project I have written from scratch.
The 8th consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A complete project aimed at learning extension creation even further.
The 4th consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A descriptive photo album app. Project almost complete: the photos seem not getting loaded properly after a rerun through Xcode. Having read the console report, someone indicated that it is a bug which should be reported.
The 5th consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. An app which presents basic facts about some countries. A complete project I have written from scratch.
The 6th consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player is supposed to recognise the right ducks for shootout and shoot as many as he can within one minute. A complete project I have written from scratch.
The 7th consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A recreation of Apple's iOS Notes app. A complete project I have written from scratch.
The 9th consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A meme generator. The app is complete, but it misbehaves: I left the best result of positioning captions I could set at the time, but the lines are way too narrow. Also, the sharing functionality extracts a black rectangle.
The 10th consolidation project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A memory pairs game that entertains and educates the player about some Swift terminology. The app works, fulfils its purpose and looks acceptable, yet further UI/code improvements and functional development are welcome.
The 1st project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A table view of several img views. Complete project, including solutions to all the challenges (+ solution to the 2nd challenge of Project 3, the 1st challenge of Project 9 & 12, the 2nd challenge of Project 18 & the 3rd challenge of Project 27).
The 3rd challenge of Project 10 of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A refactored UITableViewController from Project 1 to UICollectionViewController. The app builds and runs, with no errors or warnings, but proper loading happens randomly (the original copy of this app behaves the same way).
The 10th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. An app that lets the user create personal IDs using CollectionView by taking or choosing pictures from their Photos app. Complete project, including solutions to the challenges (+ Project 12a and solution to the 3rd challenge of Project 28).
The 11th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A pachinko game. The player is supposed to land the balls in the green slots among red ones omitting obstacles. Complete project, including solutions to all the challenges.
The b part of the 12th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. The app from Project 10 now saves data using Codable. Project 12a can be found in Project 10.
The 13th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. An app offering several photo filters to use. Complete project, including solutions to all the challenges (+ solution to the 2nd challenge of Project 15).
The 14th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player smacks penguins emerging from the holes. Complete project, including solutions to all the challenges.
The 15th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. Core Animation playground project. Complete project (solutions to all the challenges can be found in projects assigned to each challenge).
The 16th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. The app presenting a world map with pins attached to several capital cities. Complete project, including solutions to all the challenges.
The 17th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A "Space Invader"-like game in which the player has to skillfully steer a spaceship while omitting debris in space. Complete project, including solutions to all the challenges.
The 18th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. The project is an introduction to basic debugging strategies, uploaded for the sake of the course's completion. The solutions to all the challenges can be found in projects assigned to each challenge.
The 19th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A Safari extension. The tutorial includes some deprecated code which is probably causing issues resulting in errors since the first run in the middle of the tutorial, ergo challenges were skipped. The author states that he intends to rewrite it.
The 2nd project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A quiz game, written using UIKit. Complete project, including solutions to all the challenges (+ solution to the 3rd challenge of Project 3, Project 6a, solution to the 2nd challenge of Project 12 & to the 3rd challenge of Project 15 & 21).
The 20th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player strives to make the fireworks explode in the most beneficial set combinations in terms of points before they fly away. Complete project, including solutions to all the challenges
The 21st project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. The project presents an implementation of local notifications. Complete project, including solutions to first two challenges (the third one can be found in Project 2).
The 22nd project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. An app detecting a beacon and displaying its proximity. Complete project, including solutions to all the challenges.
The 23rd project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player slices through flying penguins while watching out for bombs. Complete project, including solutions to all the challenges.
The 24th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. The project is a broader introduction to String and its methods, extension creation, NSAttributedString etc. A complete playground project, including solutions to all the challenges.
The 25th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A P2P app, allowing the users to broadcast their messages and share their photographs by displaying them in a network's collection view. Complete project, including solutions to all the challenges.
The 26th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player is controlling a marble ball using the device's accelerometer, trying to avoid lethal obstacles, gathering points and heading towards the finish line. Complete project, including solutions to all the challenges.
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