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Professional Profile

I'm currently a Principal Software Engineer with Unity Technologies. I have a long background in AAA game development, having worked at Origin Systems / Electronic Arts, Sony Online Entertainment, Bioware / Electronic Arts, and Bethesda Game Studios / Zenimax Media.

Eric Sebesta's Projects

fpinscala icon fpinscala

Code, exercises, answers, and hints to go along with the book "Functional Programming in Scala"

gittools icon gittools

Tools and docs for working with git (hooks, etc.)

tddkata1 icon tddkata1

Implementation of Roy Osherove's TDD string calcualator kata

unity-packagetemplate icon unity-packagetemplate

Starting point to build new packages for the Unity Package Manager. Updated with Unity 2019.4.1f1.

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