Comments (1)
Hi,
I think that what is called "interface adapters layer" is merged with "frameworks & drivers" in this code base.
On the UC layer, interfaces are declared ; in the "implem" layer they are... implemented.
As you can see, interfaces don't know a single thing about how they will be implemented, the job of mapping these abstract data structure with their corresponding implementation specific ones (the "interface adapters layer) is the responsibility of each implementation, so I merge both in order to minimize the numbers of levels of indirections while enforcing the exact same pattern.
I guess the single use case of actually separating "interface adapters" and "frameworks" is if you want to use the same adapter with 2 implementations. I think it's doesn't happen so often : I can think of abstracting over postresql and mysql implementations but even in this case I'd prefer copy/paste my data structures and be sure I don't introduce coupling between them.
I think the important thing with this kind of architecture is to get its "gist" and adapt it to your own needs, for instance I used it in Haskell and it worked unexpectedly well ! :)
I hope it makes sense and sorry for the delay.
from go-realworld-clean.
Related Issues (7)
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. ๐๐๐
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google โค๏ธ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from go-realworld-clean.