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Comments (6)

rebbTRSi avatar rebbTRSi commented on June 12, 2024

Can you give little bit more information about your build setup and Unity version. Also, a full Android log would be useful.

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Biodam avatar Biodam commented on June 12, 2024

Of course. Sorry.

I was in a bit of a hurry when wrote it.

I'm using Unity 5.6.1. Building for Nexus 5x Android 7.1.2 and Moto G2 Android 6.

Where I can get the Android log?

(Sorry about my english, I'm from Brazil)

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rebbTRSi avatar rebbTRSi commented on June 12, 2024

Are you using OSX or Windows? Adb logcat or similar is fine for the logs.

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paugit avatar paugit commented on June 12, 2024

Is your Android devices connected to the Internet? On Android Internet is needed for the first time to enable recording on the device. On iOS, Internet is not required.

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Biodam avatar Biodam commented on June 12, 2024

Yes It has internet, tripled checked it.

Hello. It was my first time creating a log with adb logcat. Hope it helps.
logcatEveryplayNotWorking.txt

If I have anything more to do to help. Just say it. Thanks for your time trying to help.

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paugit avatar paugit commented on June 12, 2024

It seems Everyplay native file is missing from your build. Please try to remove Everyplay totally (Editor/Everyplay and Plugins/Everyplay) and re-import the latest version (2150-1570) from the Asset Store. Please remember to put your client id to the settings after import.

If this does not help, please re-open this issue.

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