Comments (4)
Hello, @niclego. Thanks for the feedback. I would check two things first
cosmosView.settings.updateOnTouch = true
- User Interaction enabled on the cosmos view in the storyboard.
Also, the demo app has a screen with cosmos views in a table. The updateOnTouch
is set to false
deliberately there, but you can set it back to true
and verify that it is working for you (it did for me).
Let me know how it goes.
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Yeah I did that. But I think it was something weird with the cosmos view
being behind the default view that table cells have. So I ended up
converting all my table views into collection views and all the table cells
into collection cells. Now cosmos is working.
Thanks for your response!
Nick
On Tuesday, June 21, 2016, Evgenii Neumerzhitckii [email protected]
wrote:
Hello, @niclego https://github.com/niclego. Thanks for the feedback. I
would check two things first
- cosmosView.settings.updateOnTouch = true
- User Interaction enabled on the cosmos view in the storyboard.
Also, the demo app has a screen with cosmos views in a table. The
updateOnTouch is set to false deliberately there, but you can set it back
to true and verify that it is working for you (it did for me).Let me know how it goes.
—
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I am glad you found a solution, thanks for sharing!
from cosmos.
Closing this issue, feel free to reopen if needed.
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