Comments (24)
Guys, any update on this?
https://developer.apple.com/news/?id=3d8a9yyh - Apple released information about dates, it is required already on May 1, 2024
https://developer.apple.com/support/third-party-SDK-requirements/ - FB SDK is in the list of SDKs that are required to have privacy manifest
from facebook-sdk-for-unity.
Any updates on this?
The clock is ticking and we are not that far away from the deadline set on May 1, 2024.
We just have 2 weeks before the time is up, and then any submission on the App Store of our Unity applications will require us to have a compliant Facebook Unity SDK.
Facebook, could you give us an ETA on this, please?
from facebook-sdk-for-unity.
Any update on this?
from facebook-sdk-for-unity.
Is there an ETA on this?
from facebook-sdk-for-unity.
Hi guys,
is there any updates?
from facebook-sdk-for-unity.
@facebook-github-bot - any updates on it? this is crucial for many developers now
from facebook-sdk-for-unity.
Facebook SDK v17.0.0 is released. Do you have some news?
from facebook-sdk-for-unity.
Joining this thread - Would love an update if anyone has some new info.
from facebook-sdk-for-unity.
any news ? last facebook unity sdk is 16.0.2 that is Aug 31, 2023
from facebook-sdk-for-unity.
for unity you can try change pods dependencies on v17.0.0 for iOS target
from facebook-sdk-for-unity.
for unity you can try change pods dependencies on v17.0.0 for iOS target
CocoaPods could not find compatible versions for pod "FBSDKShareKit":
In Podfile:
FBSDKShareKit (= 17.0.0)
or
[!] CocoaPods could not find compatible versions for pod "FBSDKShareKit":
In Podfile:
FBSDKShareKit (~> 17.0)
from facebook-sdk-for-unity.
any news ? last facebook unity sdk is 16.0.2 that is Aug 31, 2023
from facebook-sdk-for-unity.
Any updates?
from facebook-sdk-for-unity.
Any updates?
from facebook-sdk-for-unity.
for unity you can try change pods dependencies on v17.0.0 for iOS target
CocoaPods could not find compatible versions for pod "FBSDKShareKit": In Podfile: FBSDKShareKit (= 17.0.0)
or
[!] CocoaPods could not find compatible versions for pod "FBSDKShareKit": In Podfile: FBSDKShareKit (~> 17.0)
i mean dependency.xml in plugin folder like version="~> 17.0.0"
from facebook-sdk-for-unity.
for unity you can try change pods dependencies on v17.0.0 for iOS target
CocoaPods could not find compatible versions for pod "FBSDKShareKit": In Podfile: FBSDKShareKit (= 17.0.0)
or
[!] CocoaPods could not find compatible versions for pod "FBSDKShareKit": In Podfile: FBSDKShareKit (~> 17.0)i mean dependency.xml in plugin folder like version="~> 17.0.0"
[!] CocoaPods could not find compatible versions for pod "FBSDKShareKit":
In Podfile:
FBSDKShareKit (~> 17.0.0)
None of your spec sources contain a spec satisfying the dependency: FBSDKShareKit (~> 17.0.0)
. T T
from facebook-sdk-for-unity.
+1
from facebook-sdk-for-unity.
Is there an ETA on this? Otherwise we all need to remove the Facebook SDK for Unity from the games in order to be able to ship updated in 2 weeks.
from facebook-sdk-for-unity.
We are a gaming company which depends on it.
An ETA or at least a message like "we don't do it" would be appreciated, so we can plan our own upgrades accorddinly.
from facebook-sdk-for-unity.
Related Issues (20)
- "_valueToSum" parameter in the event manager is empty when upgraded to SDK v16.0.1 HOT 2
- FacebookSDK generates excessive permanent GC memory
- HideUnityDelegate not used on Android?
- InvalidCastException : Unable to cast object of type ‘EditorFacebook’ to type ‘AndroidFacebook’
- [Android] Auto-Logging Purchase Issue after upgrading to Play Billing Library 5 HOT 3
- DT_TOOLCHAIN_DIR cannot be used to evaluate LIBRARY_SEARCH_PATHS, use TOOLCHAIN_DIR instead HOT 4
- Feature Request: Remove BOM from info.plist
- Library Conflict In unity
- Fetching profile picture results in empty texture2d HOT 1
- Exception: Too many receivers, total of 1000 HOT 1
- AndroidJavaException: java.lang.NoSuchMethodError: no static method with name='setIsUnityInit'
- FBUnityLoginActivity crash int java.lang.Enum.ordinal()' HOT 2
- missing Microsoft Xbox's build targets (using in 2020.3.x and higher) HOT 1
- [IOS] Unity Crashes on Startup with Deep Link Launch EXC_BAD_ACCESS (code=1, address=0x378) HOT 20
- Android 34 / FB SDK - can't build ( A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade ) HOT 6
- Login from developer account
- Feature Request: Request Newest Facebook SDKv17.0.0 for unity HOT 9
- Facebook SDK does not work with Unity 2023
- Feature Request: malloc deallocate buffer in iOS SDK
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from facebook-sdk-for-unity.