Comments (2)
We have never tried. In theory there's nothing preventing us from it
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WatchKit requires all UI to be designed in a storyboard. As of now you can't do the equivalent in code. I recommend looking at the WatchKit Programming Guide.
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Related Issues (20)
- [!] Failed to load 'hermes-engine' podspec: [!] Invalid hermes-engine.podspec file: [!] Unable to locate the executable cmake. HOT 5
- [0.74][iOS] Wrong state of Touchable components with React.Suspense on New Architecture HOT 10
- [!] Invalid hermes-engine.podspec file: [!] Unable to locate the executable cmake. HOT 8
- Android native module rejections are not instanceof Error HOT 1
- Could not find com.facebook.react:react-android:.:0.72.1 HOT 9
- Build issues with 0.71 RNSha256 XCode 15.3 HOT 4
- `fontVariant` doesn't work on iOS when using the new architecture
- UI problem with iOS floating keyboard in iPad. HOT 6
- TouchableWithoutFeedback does not support style HOT 1
- Cannot find EventEmitter for receivedTouches EventName[topTouchMove, topTouchEnd] on native library HOT 5
- RCTNativeAnimatedNodesManager.mm props is not a node HOT 1
- Unexpected scroll behaviors when using FlatList HOT 7
- When I integration react native with Existing Android Apps,I got a autolinking question. HOT 2
- Symbol not found: (_JSGlobalContextSetInspectable) HOT 2
- The directory ****/ios contains 2 projects HOT 3
- textInput props textAlign will cause long text to be cut off after the hyphen when out of focus and focus again
- close the first modal with animation, then open the second modal immediately, the second modal can't be showed HOT 2
- UI updates made from layout effect are flushed in separate UI transaction HOT 4
- Blob constructor is not spec compliant HOT 1
- [!] CocoaPods could not find compatible versions for pod "React-RCTAnimation": In Podfile: React-RCTAnimation (from `../node_modules/react-native/Libraries/NativeAnimation`) HOT 3
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