Comments (4)
I can see the usefulness of this
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This has been brought up in discord a bunch, and usually sparks a long winded debate, but it's definitely something that should exist eventually, in my opinion. Years ago when it was brought up, it was seen as very low priority, hoping that has shifted a bit.
(Also please ServerRPC's 🥲 I don't like using console commands for everything )
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Do you have any examples on where this would be actually used. Since I can't think of anything that you wouldn't want to be replicated on the client too
from sbox-issues.
Do you have any examples on where this would be actually used. Since I can't think of anything that you wouldn't want to be replicated on the client too
Discord webhook links, weapon damage stats, area names/descriptions for something like an RPG, quest names/descriptions, serverside only functions in general, you wouldn't want clients snooping around.
Leaving serverside code in makes your game easily reverse engineerable. Without the serverside code it becomes ten times harder
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