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Comments (6)

Feu-Secret avatar Feu-Secret commented on June 12, 2024

Thanks for the report. I will investigate it and try to fix it for the next release.

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baileywick avatar baileywick commented on June 12, 2024

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OsiJr avatar OsiJr commented on June 12, 2024

Your error logs indicate you had tiles that were <= 0 width and height? Might be something there.

Do you still have those errors in the console with it now working?

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baileywick avatar baileywick commented on June 12, 2024

I'm afraid this bug is back. And I can reproduce it reliably.

PROBLEM:
If there are two overhead tiles that have TMFX filters applied to them, the overlapping area does not allow light to shine. This is specifically when using the following modules:

  • TMFX
  • Levels / Better Roofs / Wall Height
  • Libwrapper

Ripper thinks it's a problem with TMFX.

No console errors.

Scene export is attached, if it helps.

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baileywick avatar baileywick commented on June 12, 2024

fvtt-Scene-shipyard-prefab-repair.txt
fvtt-Scene-tmfx-troubleshoot.txt

These are two sample scenes (.json changed to .txt so they would upload). You'll see that scene only has a single TMFX tile, and it still blocks light.

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Feu-Secret avatar Feu-Secret commented on June 12, 2024

This problem is related to core. I know how to solve it.

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