Comments (4)
I couldn't figure out how to label this issue, so I've labeled it for a human to triage. Hang tight.
from firebase-unity-sdk.
Hi @JustGerome,
Could you provide the complete steps you've taken to reproduce this issue? A NullReferenceException
is usually caused by a script that tries to access a variable that doesn't reference an object. I haven't replicated this behavior so far given the information you provided.
Additionally, could you confirm if using the latest SDK version make any difference?
from firebase-unity-sdk.
I think I have solved it for now. Since I added Messaging to my application my AndroidManifest.xml file is not including screen size so I added the code below and now the build is proceeding.
<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
Still have no idea how this happened.
from firebase-unity-sdk.
Thanks for following up. Messaging requires some changes to the AndroidManifest.xml file, as it needs to set up a ListenerService and a few more things, so it is possible that when it added that logic, it accidentally removed something that you needed. We will keep an eye out for this in the future.
from firebase-unity-sdk.
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