Comments (14)
from quickstart-unity.
We have released version 1.1.1 of the Firebase Unity SDK, which fixes this issue. You can view the release notes and download the new version from http://firebase.google.com/docs/unity/setup.
from quickstart-unity.
We're investigating this issue at the moment. We'll keep you posted.
from quickstart-unity.
@stewartmiles any update on by when we can have a fix for it.
from quickstart-unity.
from quickstart-unity.
Experiencing the same issue - started happening once we integrated FCM, now getting a complete freeze and no frame-advancement any time the app is re-opened after leaving (can be for as little as a few seconds).
We're not creating our own App Controller. The only other major component that might be interfering that I can think of is the Facebook SDK.
Obviously would be great to get a fix.
from quickstart-unity.
We're seeing the same. Major issue in that is blocking a release.
from quickstart-unity.
We found the problem, it's an interesting interaction between the Firebase Analytics App Delegate Proxy class (which swizzles the App Delegate's ISA) and the C++ library's caching of swizzled App Delegate methods. We have a fix which we're testing now, will update the bug when we have cut a release with the fix.
from quickstart-unity.
Hey - great that you've found the problem. Wondered if there's an ETA on a fix? Thanks.
from quickstart-unity.
from quickstart-unity.
I am using the Firebase Unity SDK.
Topic works well for AOS but not for iOS Topic.
In iOS, if send a bundle, you will receive a notification. If send it to Topic, it will not be received.
Can not subscribe to topic: / topics / *** with token: (null)
like this
Firebase-unity version : 3.0.1
Unity version : 5.5.1f
from quickstart-unity.
@JangT are you able to reproduce this problem with the sample application? Also, which iOS version are you targeting?
I just tried this out with Xcode 8, Firebase Unity 3.0.1 and Unity 5.6.0b11 and everything works fine (Unity version in this case really shouldn't matter since the meat of the code is all Obj-C / C++).
from quickstart-unity.
@stewartmiles
I used the iOS 9.x version. And this issue happens every time.
from quickstart-unity.
@JangT to confirm you used the sample application?
Also, did you run through the sample application setup instructions (see https://github.com/firebase/quickstart-unity/blob/master/messaging/testapp/readme.md)?Specifically you need to enable push notifications and remote notifications.
from quickstart-unity.
Related Issues (20)
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