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fireboyd78 Goto Github PK

followers: 54.0 following: 12.0 repos: 20.0 gists: 4.0

Name: Mark Ludwig

Type: User

Company: @FiresoftLabs

Bio: Software/Reverse Engineer since 2012 🏁 Video game enthusiast 🎮 Well-versed in x86 ASM, C/C++, C#, Lua & Python 😎🤘 Several ego-related MIPS bomb injuries 😅

Twitter: Fireboyd78

Location: California, USA

Mark Ludwig's Projects

artsmanager icon artsmanager

Experimental tool for the original Midtown Madness.

coreclr icon coreclr

This repo contains the .NET Core runtime, called CoreCLR. It is an execution engine for .NET apps, performing functions such as IL byte code loading, compilation to machine code and garbage collection. The repo contains the complete up-to-date CoreCLR codebase.

d3hook icon d3hook

The magnificent hooking framework for Driv3r.

driver-tools icon driver-tools

Various modding tools for DRIV3R, Driver: Parallel Lines, and Driver: San Francisco.

gta-v-script-decompiler icon gta-v-script-decompiler

A Program that will decompile the script resources (xsc,csc,ysc) files from the X360, PS3 and PC versions of Grand Theft Auto V

gtalua icon gtalua

Scripting engine for GTA V in Lua

lucid icon lucid

An Interactive Hex-Rays Microcode Explorer

native-gen icon native-gen

Tool for generating IDA scripts to aid in reverse-engineering of GTA 5.

networkextensions3 icon networkextensions3

This is a reboot of the successful mod. From here, more of the content you love will continue to flow.

scripthookvdotnet icon scripthookvdotnet

An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game.

skopik icon skopik

A simple storage format with scopes and a C-like syntax.

unluacnet icon unluacnet

A Lua 5.1 decompiler library written in C#. Based on the original Java version of "unluac" by tehtmi.

zlib icon zlib

A massively spiffy yet delicately unobtrusive compression library.

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