Comments (7)
It seems that flutter_driver is depending on an older version of the convert package, tiled uses the newer one, 2.1.1
and by the looking of your error log, flutter_driver dependes on 2.0.2
.
I have looked about this flutter_driver package and it seems to be provided by the flutter sdk itself, are you using an updated version of flutter?
from flame.
Here's my output from flutter --version
Flutter 1.1.8 • channel beta • https://github.com/flutter/flutter.git
Framework • revision 985ccb6d14 (5 weeks ago) • 2019-01-08 13:45:55 -0800
Engine • revision 7112b72cc2
Tools • Dart 2.1.1 (build 2.1.1-dev.0.1 ec86471ccc)
from flame.
Can't compile Flame on Android Studio 3.3.1
Android Studio 3.3.1
Build #AI-182.5107.16.33.5264788, built on January 28, 2019
JRE: 1.8.0_152-release-1248-b01 amd64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
Linux 4.15.0-45-generic
This error only occurs when Flame is added to the pubspec.yaml file of any project on my system. I've tried changing Flame version to no avail. I've tried using a hard coded version such as Flame: 0.10.1 with no effect. Removal of Flame from the pubspec.yaml file resolves the issue. However, it mean I can't build any projects that use flame. Which I really want to use! I would be very grateful for any help resolving this issue. Error info follow;
Compilation Error:
Launching lib/main.dart on Android SDK built for x86 in debug mode...
Initializing gradle...
Resolving dependencies...
- Error running Gradle:
ProcessException: Process "/home/randy/AndroidStudioProjects/barn_stormer_2/android/gradlew" exited abnormally:
Configure project :audioplayers
[Fatal Error] asm-util-5.1.pom:1:44: Content is not allowed in prolog.
[Fatal Error] asm-5.1.pom:1:44: Content is not allowed in prolog.
[Fatal Error] asm-commons-5.1.pom:1:44: Content is not allowed in prolog.
[Fatal Error] proguard-gradle-5.3.3.pom:1:44: Content is not allowed in prolog.
[Fatal Error] asm-analysis-5.1.pom:1:44: Content is not allowed in prolog.
[Fatal Error] asm-tree-5.1.pom:1:44: Content is not allowed in prolog.
[Fatal Error] guava-22.0.pom:1:44: Content is not allowed in prolog.
[Fatal Error] httpmime-4.1.pom:1:44: Content is not allowed in prolog.
[Fatal Error] httpclient-4.2.6.pom:1:44: Content is not allowed in prolog.
Project evaluation failed including an error in afterEvaluate {}. Run with --stacktrace for details of the afterEvaluate {} error.
FAILURE: Build failed with an exception.
- What went wrong:
A problem occurred configuring project ':audioplayers'.
Could not resolve all artifacts for configuration ':audioplayers:classpath'.
Could not resolve org.ow2.asm:asm:5.1.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.lint:lint:26.0.1 > com.android.tools.lint:lint-checks:26.0.1 > com.android.tools.lint:lint-api:26.0.1
> Could not resolve org.ow2.asm:asm:5.1.
> Could not parse POM https://jcenter.bintray.com/org/ow2/asm/asm/5.1/asm-5.1.pom
> Content is not allowed in prolog.
Could not resolve org.ow2.asm:asm-analysis:5.1.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.lint:lint:26.0.1 > com.android.tools.lint:lint-checks:26.0.1
> Could not resolve org.ow2.asm:asm-analysis:5.1.
> Could not parse POM https://jcenter.bintray.com/org/ow2/asm/asm-analysis/5.1/asm-analysis-5.1.pom
> Content is not allowed in prolog.
Could not resolve org.ow2.asm:asm-commons:5.1.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1
> Could not resolve org.ow2.asm:asm-commons:5.1.
> Could not parse POM https://jcenter.bintray.com/org/ow2/asm/asm-commons/5.1/asm-commons-5.1.pom
> Content is not allowed in prolog.
Could not resolve org.ow2.asm:asm-util:5.1.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1
> Could not resolve org.ow2.asm:asm-util:5.1.
> Could not parse POM https://jcenter.bintray.com/org/ow2/asm/asm-util/5.1/asm-util-5.1.pom
> Content is not allowed in prolog.
Could not resolve net.sf.proguard:proguard-gradle:5.3.3.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1
> Could not resolve net.sf.proguard:proguard-gradle:5.3.3.
> Could not parse POM https://jcenter.bintray.com/net/sf/proguard/proguard-gradle/5.3.3/proguard-gradle-5.3.3.pom
> Content is not allowed in prolog.
Could not resolve org.ow2.asm:asm-tree:5.1.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.lint:lint:26.0.1 > com.android.tools.lint:lint-checks:26.0.1 > com.android.tools.lint:lint-api:26.0.1
> Could not resolve org.ow2.asm:asm-tree:5.1.
> Could not parse POM https://jcenter.bintray.com/org/ow2/asm/asm-tree/5.1/asm-tree-5.1.pom
> Content is not allowed in prolog.
Could not resolve com.google.guava:guava:22.0.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:gradle-api:3.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.databinding:compilerCommon:3.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1 > com.android.tools:common:26.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1 > com.android.tools.analytics-library:shared:26.0.1
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1 > com.android.tools.analytics-library:tracker:26.0.1
> Could not resolve com.google.guava:guava:22.0.
> Could not parse POM https://jcenter.bintray.com/com/google/guava/guava/22.0/guava-22.0.pom
> Content is not allowed in prolog.
Could not resolve org.apache.httpcomponents:httpclient:4.2.6.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1 > com.android.tools:sdklib:26.0.1
> Could not resolve org.apache.httpcomponents:httpclient:4.2.6.
> Could not parse POM https://jcenter.bintray.com/org/apache/httpcomponents/httpclient/4.2.6/httpclient-4.2.6.pom
> Content is not allowed in prolog.
Could not resolve org.apache.httpcomponents:httpmime:4.1.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1 > com.android.tools:sdklib:26.0.1
> Could not resolve org.apache.httpcomponents:httpmime:4.1.
> Could not parse POM https://jcenter.bintray.com/org/apache/httpcomponents/httpmime/4.1/httpmime-4.1.pom
> Content is not allowed in prolog.
Could not resolve com.google.guava:guava:22.0.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.build:builder:3.0.1 > com.android.tools:sdklib:26.0.1 > com.android.tools:repository:26.0.1 > com.google.jimfs:jimfs:1.1
> Could not resolve com.google.guava:guava:22.0.
> Could not parse POM https://jcenter.bintray.com/com/google/guava/guava/22.0/guava-22.0.pom
> Content is not allowed in prolog.
Could not resolve com.google.guava:guava:22.0.
Required by:
project :audioplayers > com.android.tools.build:gradle:3.0.1 > com.android.tools.build:gradle-core:3.0.1 > com.android.tools.lint:lint:26.0.1 > com.android.tools.lint:lint-checks:26.0.1 > com.android.tools.lint:lint-api:26.0.1 > com.android.tools.external.lombok:lombok-ast:0.2.3
> Could not resolve com.google.guava:guava:22.0.
> Could not parse POM https://jcenter.bintray.com/com/google/guava/guava/22.0/guava-22.0.pom
> Content is not allowed in prolog.
-
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. -
Get more help at https://help.gradle.org
BUILD FAILED in 1s
Command: /home//AndroidStudioProjects/barn_stormer_2/android/gradlew app:properties
Finished with error: Please review your Gradle project setup in the android/ folder.
from flame.
@Monotoba this seems very odd, we will take a look into it, but this seems like a completely different problem from the error reported originally on this issue, could you please open a different issue? So we can target each problem individually?
Also, just fyi @olisteadman we are looking into this issue, and will report back as soon as we get to a solution
Thanks
from flame.
I couldn't reproduce your problem with flutter_driver
.
But anyway I've downgraded the convert
version of tiled
to the same of flame
.
Just waiting @luanpotter to release next version to check if it is working, please.
Regards
from flame.
0.10.2
is out for some time now, have you tried on that version @olisteadman ?
from flame.
Closing this due inactivity, if you still got problems with the new version, please let us know @olisteadman
from flame.
Related Issues (20)
- JoystickComponent onLoad no longer works starting v1.15 HOT 1
- Rays outside a CircleHitbox are seen by RaycastResult as inside. HOT 3
- Keyboard not working when resizing the web HOT 5
- Support dynamic changes to the layer opacity on tiled maps
- Tilemaps error occuring on Chrome mobile HOT 2
- ZigZagController with ColorEffect causes an exception HOT 4
- TextBoxComponent with typer text shows pink image before rendering text HOT 5
- SpriteWidget has unused parameters HOT 1
- Anchor is invalid when transform by matrix4 ?
- Klondike Tutorial, Step 5: Add code and further explanation of FlatButton and others, or at least a link to its code #19 HOT 6
- Strange phenomenon in flame rendering text HOT 7
- Convert ClipComponent factory Constructor to redirecting Constructor. HOT 1
- Unable scroll the text of the ScrollTextBoxComponent if I do not use timePerChar HOT 1
- Can not find asset when Flame Game is used as a module or package HOT 8
- texture packer can't override images HOT 6
- I'd like to call the child onRemove. HOT 4
- Add onComplete callback to ScrollTextBoxComponent HOT 2
- Flame + Forge2D + Riverpod == broken? HOT 1
- Change `Forge2DGame`'s `cameraComponent` constructor parameter to `camera` for consistency with `FlameGame`
- Not compatible contact type HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from flame.