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Nikolay Pukhov's Projects

ballgame icon ballgame

My first game wrotten directly on C++ using BulletPhysic, Direct3D, SlikeNet (Raknet)

multicolandreas icon multicolandreas

MultiColAndreas plugin is extended version of the original plugin and is that supported multi-worlds, threading safety, attaching objects, vehicle & player collision futures, API to interact other plugins(as PathFinderCA)

pathfinderca icon pathfinderca

PathFinder allow you to calculate a route from A to B. There are a a lot of functions. MultiColAndeas(https://github.com/Fleynaro/MultiColAndreas) plugin used.

sda icon sda

SDA is a rich cross-platform tool for reverse engineering that focused firstly on analysis of computer games. I'm trying to create a mix of the Ghidra, Cheat Engine and x64dbg. My tool will combine static and dynamic analysis of programs. Now SDA is being developed.

trrp-doc icon trrp-doc

Lab team work - Microservices (k8s/grpc/docker)

web-mail-lab icon web-mail-lab

Lab work with html/css/js/vue.js/bootstrap on frontend and flask/k8s/docker/nginx on backend

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