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Marcus Klein's Projects

a-star-pathfinding icon a-star-pathfinding

A small demo for the A* Pathfinding algorithm in unity3d. Characters in this scene act "turn based" walking one at a time to wherever you point them to

camerashake icon camerashake

A camera-shake script for unity3d. An example "trigger" is used in this project that takes into account the distance from an explosion, shaking the camera more or less depending on how far away they are

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

orbitalmovement icon orbitalmovement

Orbital Movement Project. In this project is a small rover that moves around a planet, following its surface

projectilelaunchsolver icon projectilelaunchsolver

This Unity project is kind of an archery/projectile simulation that showcases different targeting methods in the Unity3d engine. It offers three distinct targeting scripts

timemanipulation icon timemanipulation

A small example/tutorial in Unity3d where different parts of the engine are following TimeScale properly. Physics, animations and sound are all correctly adjusted

trajectory-predictor icon trajectory-predictor

A small demo in Unity3d where we calculate the trajectory of balls being shot from a cannon

unitylibrary icon unitylibrary

:books: Library of all kind of scripts, snippets & shaders for Unity

weaponsway icon weaponsway

Weapon Sway in Unity3d. This class contains a mouse-look script and a weapon follow script that has the weapon tilting the same as mouse-movement

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