Unity Technical Lead & Principal Engineer at Playtika
- š Pronouns: Serge
- š Primary working experience: Mobile Game Development with Unity game engine for iOS/Android platforms from Client side.
- šØāš» You can read my publications on Medium or more game development posts you can find on Linkedin
- š Iām currently working on DevAccelerationSystem/ProjectCompilationCheck tools in my free time and want to share a great architect template for Unity games in future
- š± Iām currently research Modern Unity Architecture and AI tools for game development
- š« How to reach me: in Telegram FoxsterDev, email [email protected], or in Linkedin
- š Know about my experiences CV
- ā” The biggest development challenge in my career: Designed and build a development quality system to achieve up to 3 days time to market and up to 1 major bug after code freezefor Board Kings project . It included automation of the really big client codebase with 2Mln line codes, adjusting development processes , and refactoring legacy parts of the project.