Comments (10)
These are great suggestions, thank you! I'll be working on them.
from en-croissant.
If you try to analyze a previously analyzed position, the eval and depth don't update until you get a to higher depth (even if intentional it doesn't seem like a good idea)
It was intentional, I was trying to replicate the behaviour of lichess analysis. Why do you say it's a bad idea?
Because moving back and forth through the game can make the engine learn more about it and newer lower depths can have more accurate evaluations than older higher depths.
If you are going to keep the engine running either way, letting the user see the updated evals shouldn't be an issue. Right now it will just take more and more resources for the user to see them.
Being able to load multiple PGNs in the import PGN game
That should already be the case. In the Info tab there's a dropdown to choose from the games in the file. Or do you mean loading multiple files to different tabs at the same time?
I mean pasting multiple games in the PGN game textarea and load them in the same way as the PGN file input does since right now it only loads the first game.
from en-croissant.
If you try to analyze a previously analyzed position, the eval and depth don't update until you get a to higher depth (even if intentional it doesn't seem like a good idea)
It was intentional, I was trying to replicate the behaviour of lichess analysis. Why do you say it's a bad idea?
Being able to load multiple PGNs in the import PGN game
That should already be the case. In the Info tab there's a dropdown to choose from the games in the file. Or do you mean loading multiple files to different tabs at the same time?
from en-croissant.
If you try to analyze a previously analyzed position, the eval and depth don't update until you get a to higher depth (even if intentional it doesn't seem like a good idea)
It was intentional, I was trying to replicate the behaviour of lichess analysis. Why do you say it's a bad idea?
Because moving back and forth through the game can make the engine learn more about it and newer lower depths can have more accurate evaluations than older higher depths.
If you are going to keep the engine running either way, letting the user see the updated evals shouldn't be an issue. Right now it will just take more and more resources for the user to see them.
Wait (I haven't checked the actual code) but (in v0.5.0) the PID of the engine is changing every time a move is made so it seems like you are not using the same process (a common issue in chess interfaces that use Tauri) thus the engine doesn't actually learn from the game so what I said doesn't apply.
Therefore, you should prioritize fixing this and then eliminate the min depth issue.
from en-croissant.
App crashes trying to enable Stockfish
You used the "Save as default" feature before, right? You'll have to clear the previous saved values. I've added a button on the Help>Clear saved data for clearing all the data on localstorage.
from en-croissant.
App crashes trying to enable Stockfish
You used the "Save as default" feature before, right? You'll have to clear the previous saved values. I've added a button on the Help>Clear saved data for clearing all the data on localstorage.
Ah, okay, thanks
from en-croissant.
It's not possible to change the number of lines of chessdb
Do you still have this issue?
from en-croissant.
It's not possible to change the number of lines of chessdb
Do you still have this issue?
Yes, lichess works fine, but chessdb still doesn't
from en-croissant.
Just removing and then re-adding it should solve it.
from en-croissant.
Just removing and then re-adding it should solve it.
yup
from en-croissant.
Related Issues (20)
- [Proposal] Plugin API for Extensibility
- [Proposal] User Profiles
- Internationalization HOT 2
- Add 'move method' config option
- Color-coding for variations and comments HOT 2
- More piece sets and boards HOT 1
- Error when building from source HOT 1
- Lichess account shows 101% downloaded games. HOT 1
- Side Module Gone
- live analysis prematurely marking a game as a threefold repetition draw HOT 4
- Engines don't load or update correctly HOT 4
- engine playing from position often doesn't work HOT 1
- Allow the Variation tree to show pieces Icons instead of letters HOT 1
- How do I change my language settings? HOT 1
- Skill level can be negative HOT 2
- Download percentage exceeds 100%
- Allow more lines in the UI analysis configuration
- Virus in Windows Distribution HOT 2
- Board position resets on toggle edit in certain circumstances HOT 1
- Invert 'Edit Position' button when in edit mode
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