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Greetings 🖖

I'm Francisco Bernardo, I'm interested in human-computer interaction, acoustics, computational audio and music systems design.

  • 🔭 I work on ultrasonic phased arrays and acoustic metamaterials for novel haptic interfaces in the Multi-Sensory-Devices group at UCL, UK.

  • 🎶 🤖 Previously, I worked on livecoding environments for music and machine learning at Sussex, where I developed Sema and the sema-engine.

  • My PhD in Computer Science from Goldsmiths UoL, focused on designing interactive machine learning toolkits for music technologists and audio developers.

Francisco Bernardo's Projects

amoebajs icon amoebajs

A WebAssembly-based linear constraint solver for JavaScript

atom icon atom

:atom: The hackable text editor

audion icon audion

Audion (Web Audio Inspector) is a Chrome extension that adds a Web Audio panel to Developer Tools. This panel visualizes the web audio graph in real-time and lets users inspect nodes.

awesome-musicdsp icon awesome-musicdsp

A curated list of my favourite music DSP and audio programming resources

base icon base

A starting point for Meteor apps.

bbcut icon bbcut

✀ live algorithmic breakbeats ✀

bitalinorapidmix icon bitalinorapidmix

Implementation of Bitalino EMG and a regression model powered by RapidMix in openframeworks with maximillian for audio for interesting synthesizer control / ( recursive ) mapping.

catch icon catch

A modern, C++-native, header-only, framework for unit-tests, TDD and BDD

chuck icon chuck

ChucK Music Programming Language

createlanguages icon createlanguages

Code from the book "How to create pragmatic, lightweight languages"

css-grid icon css-grid

Starter Files + Solutions to my CSSGrid.io Course

cubewave icon cubewave

A Leap Motion Unity example where you make waves with some watery cubes

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