Comments (3)
Hm, weird unless I'm missing something, the denormalized meshes should be aligned. Can the misalignment be classified? Just translation/rotation or wildly different alignments?
from neural-deferred-shading.
Great to hear! So I can consider this issue fixed? :)
from neural-deferred-shading.
Thanks for the quick response. I've discovered the program I was using to convert obj --> ply was applying a rotation of 90 degrees for some reason!
from neural-deferred-shading.
Related Issues (14)
- Unable to install required meshzoo version (0.10.2) HOT 1
- How did you create your camera position data? HOT 1
- Camera convention HOT 2
- Isolating the shader from the viewer app HOT 4
- Details about optimization HOT 1
- 1
- Some insights
- ValueError: Surface level must be within volume data range.
- How to visualize the mesh like in the paper? HOT 1
- Nerf data performance HOT 1
- How to determine the input bounding box size? HOT 5
- Number of Multi View Images Required HOT 1
- Question about getting textured meshes HOT 4
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