Shadowblitz16
It would be nice if we could write methods that we can call like a function that would loop over the components for us. ```cs public static partial class Queries { [All<ComponentA, ComponentB>, None<ComponentC>] private static void UpdateA(ref ComponentA a, ref ComponentB b) { a.Value += b.Value; } } Queries.UpdateAQuery(world); ``` We would need support for passing data and getting the entity and world though.