Comments (6)
I have no such plans at the moment.
It wouldn't be such a big task to add API's and handling in Turbo Badger, but the actual platform integrations are a major pain to implement due to many undocumented behaviors of different input methods (i've done this before in proprietary software).
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I notice the display of text also doesn't support unicode. Would you like to add this support, e.g., for displaying Chinese text.
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It does. You just have to use a font that contains Chinese characters.
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looks like the default demo is not using freetype font. Which font file should I replace to see the result?
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You can define TB_FONT_RENDERER_STB or TB_FONT_RENDERER_FREETYPE to make it support true type fonts. The demo then loads resources/vera.ttf by default (which doesn't contain chinese).
You can add another true type font file containing chinese and make it the default. All this is done in Demo/demo01/Demo01.cpp
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it works now. Thank you for your kind help.
TurboBadger is a nice library. Keep up the good work!
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Related Issues (20)
- Glyph collision in hashmap
- Korean input not support under Windows HOT 5
- Window without System Window HOT 2
- Fonts switch HOT 2
- Unicode language Input with Extra Enter HOT 1
- TBEditField rendering performance HOT 7
- Remove scroll bar of TBEditField HOT 2
- The Relationship with AtomicEngine's Turbobadger HOT 2
- TBImageManager improvements
- Need update to new version of third lib stb_image
- Suggestion on how to best implement drag and drop between item source views.
- Missing TBMover factory
- how to run the tests ? HOT 1
- TBLayout: one fixed item and one item take remaining space HOT 1
- How should I use TBWidgetsReader to set up a widget?
- gcc9 warning
- Nice project. But it was abandoned? HOT 6
- It works on emscripten/wasm? HOT 1
- OnInflateChild question HOT 4
- Dawing custom shapes HOT 2
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