Gabriel Spinola's Projects
a bytecode-interpreted programming language
My First Repo
A game about a skull guy shooting demons
A minimalist http framework + concurrent API implementation
Digital portfolio used for my lecture on SenaiMG Ctti.
A character controller for parkour-style gameplay in Unity
Bytecode interpreted language inspired by Lua, Gleam, and the "Crafting Interpreters" book. It is designed to resemble a statically typed Lua and serve as a scripting language for handling small tasks.
CLI to send, read, build http requests. And some other utilities.
Uma solução moderna para problemas da arquitetura moderna.
Re-Bot is a 2D platformer game, with intuitive gameplay, an enigmatic story, and some cute characters... or not so.
Rust version of PokeGelo-CLI
Trello-like app made with flutter