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👨‍💻 What I am doing..

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galek galek

Nikolay Galko's Projects

nvfx icon nvfx

Generic Effect system for Graphic API's (OpenGL and DirectX)

octree-opengl icon octree-opengl

A minimalist, structure-free, OpenGL C++ implementation of an octree

ogreenet icon ogreenet

An ENet wrapper for the Ogre3D graphics engine

openal-mob icon openal-mob

OpenAL-MOB is a fork of openAL that supports Head Related Transfer Functions. This will help game developers build games that sound great through any pair of headphones or any of the JAMBOX speakers with LiveAudio playback enabled.

openal-soft icon openal-soft

OpenAL Soft is a software implementation of the OpenAL 3D audio API.

opengl-deferred-shader icon opengl-deferred-shader

This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the image such as: Z-depth, color, screen space position, horizon-based ambient occlusion, normals, bloom, etc. These buffers can then be combined in various ways to post-process render final illuminated/stylized images of the scene.

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