Comments (1)
hey @zicklag thanks for the report - i went ahead and updated the 3d example to fix this. completely missed this case - but will have this fixed for sure in the future regarding gamercade 0.2.0 and onward
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Related Issues (20)
- MacOs file has no extension
- Incorporate input_delay settings for p2p sessions HOT 1
- Add additional aspect ratios & resolutions HOT 5
- DATA PACKS: WASM Linear Memory, Rollback & Console Constraints HOT 2
- Gauging Interest in: Parallel Compute Instruction Set, Vector Processing Unit, or GPU-lite interface. HOT 1
- Audio Engine: Support playback for other formats HOT 1
- Import Sprite Sheet: Make removal of empty sprites optional HOT 1
- RetroArch Core
- Gamercade-Mac binaries aren't executable by default. HOT 1
- ALSA lib pcm_dmix.c:999:(snd_pcm_dmix_open) unable to open slave HOT 7
- Detect Desyncs
- Support >2 Total Network Connections HOT 1
- Support for Mouse & Mouse Api HOT 2
- Determine Max Game Rom Size HOT 3
- Add `write_pixel_buffer` type of graphics function
- Console Web Support HOT 2
- Allow Opening of `.wasm` files with default assets. HOT 1
- importing a palette should order colors from left to right, and top to bottom
- Investigate `bitcode` vs `bincode` for filesystem HOT 5
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