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GeekBrony ๐Ÿฆ„

  • ๐Ÿ’œ Pronouns: they/them
  • ๐ŸŽฎ Unity Game Developer
  • ๐Ÿ’พ Software Developer
  • ๐ŸŒ Network Engineer (AAS)
  • ๐Ÿฆ„ 3D Artist

Skills / Experience

  • 6 years - Unity Engine
  • 6 years - C# (.Net / .Net Core)
  • 3 years - PHP
  • 3 years - SQL / Database Design
  • 2 years - Java

๐Ÿ“š Currently learning...

  • C (C99) and C++ (C++11)
  • Unity Engine
    • Tools Development
  • .Net Core
    • Entity Framework Core
    • Asp.Net Core

Current Project: PoniGame

Since 2018, I have been developing PoniGame, an MMO Sandbox with cute pastel ponies. This is a personal project that I have been working on as a way to learn and understand the processes of game development.

As a Backend Developer, I am responsible for:

  • Developing the game's backend service architecture, to scale.
  • Maintaining a .NET network messaging framework, shared between client and server
  • Designing a database from scratch using Entity Framework Core Code-First with PostgreSQL

GeekBrony's Projects

GeekBrony doesnโ€™t have any public repositories yet.

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