Component | Score | Y/N |
---|---|---|
Membership Mechanism | 10% | Y |
Complete Game Process | 5% | Y |
Basic Rules | 45% | Y |
Animations | 10% | Y |
Sound Effects | 10% | Y |
UI | 10% | Y |
signup & login
firebase data
Start menu
Level select
Game view
a rule button with animation to see the rule of this game
move by z and x,jump by k
goomba,flower,and turtle
coinbox,manycoinbox,invisible lifebox
mario jump,run,idle,dead
bigmario jump,run,idle,dead
turtleidle,turtlehitten,turtlespin
flower,goombaidle,goombahitten
level1 bgm,level2 bgm,underground bgm
mario jump effect,die effect,gameover effect
coint effect,turn big effect,turn normal effect,
enemy hitten effect,break effect
after login,going to level select,user can see his/her online record last time,only when user finish the level or gameover will the game data be pushed online
in the game,it'll have a 300s timer
use pipline to go underground
in game,press esc to call pause menu,use arrow key ,press enter can continue or quit the game
mario turn big when getting the turn-big mushroom
,can break normal brick and get extra point,if being hitten,it'll turn back to normal mode,and have a period of invincible time
background animation
show little score
break effect
coin
flag
after reach the middle point,flag will turn right,if dead again,
mario can restart from this point
calculate point with animation
when sign up or log in will show notification
about current state