Comments (4)
When
licensee
finds multiple license files in a project, it doesn't attempt to determine which is the "valid" license content. As a result theProject#license_file
method returns nil if more than one license file is found.
Technically that behavior was implemented to preserve backward compatibility. If you call #license_files
or #licenses
(plural), it should give you everything it knows (but it's still up to Licensed or a human how to evaluate conflicting license information).
from licensed.
- never hurts to cache more of what the project documents about itself regarding licenses and related notices
- in the case of multiple licenses found, that'll always be
other
, right? - not a requirement, but might be nice to include what file(s) licenses/notices are sourced from in the metadata
Licensee does make all this info available through other Project
methods.
from licensed.
in the case of multiple licenses found, that'll always be other, right?
Not necessarily - if the project specifies a license in its package metadata (e.g. gemspec for a rubygems project), or if it's parseable from a readme then those will take precedence over other
from licensed.
Ah, right. It's still safer to include other license texts found, which could be eg for third party material the project includes and for which license notices should still be reproduced for. Of course the license text for the license identified by the project would be best output first in the cached document.
from licensed.
Related Issues (20)
- Licensed breaks under Bundler 2.4.1 due to dependency search change
- The `cache` command is not cleaning up stale license files HOT 2
- licensed v4.0.0 test failure in Homebrew HOT 4
- Cocoapods-core is incompatible with Rails 7 HOT 4
- Remove dep
- Go modules license detection seems off (possibly /v2) HOT 2
- Add support for pnpm as a source HOT 22
- Re-evaluate default Gradle configurations
- Allow users to manually curate paths to license content for a detected dependency
- Create cocoapods plugin for enumerating dependencies for licensed HOT 3
- Checksum-based review HOT 7
- How to list licenses from cache HOT 2
- Make licensed status detect dependencies that have been removed HOT 8
- Remove bower support
- Bug with gem bundle in subdirectory / Could not find optimist (3.1.0) in any sources
- Bug with pnpm in subdirectory (tries both npm and pnpm resolution?)
- Gradle source not working when using Kotlin DSL (build.gradle.kts)
- Can't detect licenses of default gems
- Phone outdated
- licensed cache report exit code `1` HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from licensed.