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gliscowo avatar gliscowo commented on May 30, 2024

I am aware of this issue however I have never gotten the chance to really look into it. To be quite honest I don't really know where to start anyways as I have no idea where Fabric injects its rendering functions. In case you have some more insight into this and could either join my discord or give me a few pointers here that'd be great, otherwise it might be a while before I look into this.

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LambdAurora avatar LambdAurora commented on May 30, 2024

I am aware of this issue however I have never gotten the chance to really look into it. To be quite honest I don't really know where to start anyways as I have no idea where Fabric injects its rendering functions. In case you have some more insight into this and could either join my discord or give me a few pointers here that'd be great, otherwise it might be a while before I look into this.

One of the thing to implement is the RenderAttachedBlockView interface that allows to fetch some of arbitrary data from a block entity (which implements RenderAttachmentBlockEntity) in a thread-safe manner.

The other thing is the Fabric Renderer API introduces the FabricBakedModel, if isVanillaAdapter is true, it means it's just a Vanilla model, else there's the emitBlockQuads and emitItemQuads that can be re-implemented by mods. You might want to take a look at the RenderContext interface and at Indigo which is the base implementation of the API.

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gliscowo avatar gliscowo commented on May 30, 2024

Implemented in 0.3.0, although currently only for Indigo
Cheers

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