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tenback avatar tenback commented on September 4, 2024

You can use the Debug View Hierarchy in Xcode to debug this kind of things. Maybe you have to rotate your object first.

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jitz102002RD avatar jitz102002RD commented on September 4, 2024

Thanks @tenback. I checked it's blender issue only. If i convert canonical_face_mesh.fbx online to .dae. It just placed on my face perfectly. I tried many ways z-up, y-up and so on but nothing works perfectly. Anyone has appropriate setting to just export fbx to dae for iOS would be very helpful

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jrullman avatar jrullman commented on September 4, 2024

Closing this, as it's not really specific to the ARCore iOS SDK.

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