Comments (5)
Thanks @jespersmith for reaching out -- we Love Unity! In fact, DeepMind uses Unity extensively (but not alongside robots), so we have some experience and a lot of interest in this.
We would be happy to set up a meeting, if you're interested, to learn more about your use case -- please reach out to us at [email protected] .
We will share updates on the topic here. Meanwhile, if others also care about this, please share your thoughts on this thread.
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We are working on a new Unity plugin that we plan to release in Q1. This plugin defines Unity components for most MJCF elements, thereby allowing the user to author and simulate Unity scenes using MuJoCo (+import MJCF models and associated assets into Unity).
Our plugin uses Unity's native time-ticking mechanism (the MuJoCo step is called in FixedUpdate()), and doesn't rely on communication with an external process.
We're curious to hear from people who use Roboti's plugin for communication with external processes (e.g., ML in Python) -- we wonder whether you could use other solutions (such as Unity's ml-agents) instead.
Please let us know, and stay tuned!
from mujoco.
There was Unity plugin for MuJoCo 1.55, which enables high-quality rendering and configuring scenes and graphical options. There are several examples: IKEA Furniture Assembly Environment and DoorGym. It would be great if you continue to support Unity-MuJoCo integration.
from mujoco.
in 2022, it will be open source !!!
from mujoco.
We released our plug-in today, please see the announcement. We look forward to your feedback. We also added a few open issues, if you have appetite to tackle any of them please comment in the relevant page.
We hope you find this plug-in useful and fun!
from mujoco.
Related Issues (20)
- [MJX] Model mesh_vert no longer jax array HOT 4
- mujoco display irregularity HOT 2
- Flex getting/setting position/velocity of each vertex HOT 3
- Custom GLContext python ?
- Hand-E Robotiq Gripper in MuJoCo - Control of Position and Force
- Best practices for automated testing in downstream libraries? HOT 1
- Gradient of MJX simulation HOT 4
- Registering a New Custom SDF
- Linking Python Bindings Code HOT 2
- Jittery/unstable contacts for a simple STL file of a box resting on a plane? HOT 2
- Actuator force visualization
- mj_forward modifies jacobian when called after mj_step HOT 2
- Bouncing in MJX HOT 1
- I have a question about the friction force experiment. HOT 1
- mjx.put_data() and mjx.put_model() takes lot of time to resolve HOT 1
- Improved MuJoCo Simulation Scaling
- Camera rendering in MuJoCo - How to take a picture from a simulated camera and still keeping the GUI active
- MJX Documentation API Update HOT 1
- how to get flexible body position and velocity
- Possible to use different fluid force configuration among different links? HOT 2
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