Comments (8)
Thanks @robson-work for reaching out. There are a couple reasons why the dialog might not show up.
Have you seen these testing instructions?
That doc lists out recommended ways to test In-App Review along with common troubleshooting tips.
from play-unity-plugins.
@jamcohen Yes, I followed the instructions. I have the app in internal testing.
This is the code I am using. It executes all the way to the end.
I even get a event from another plugin I have that triggers when the app goes to background, so it seems like it starts to show the in-app review, but it never appears.
private IEnumerator requireRate()
{
ReviewManager _reviewManager;
_reviewManager = new ReviewManager();
var requestFlowOperation = _reviewManager.RequestReviewFlow();
yield return requestFlowOperation;
if (requestFlowOperation.Error != ReviewErrorCode.NoError)
{
Debug.Log("Erros - " + requestFlowOperation.Error.ToString());
yield break;
}
PlayReviewInfo _playReviewInfo = requestFlowOperation.GetResult();
Debug.Log("review info " + _playReviewInfo.ToString());
var launchFlowOperation = _reviewManager.LaunchReviewFlow(_playReviewInfo);
yield return launchFlowOperation;
_playReviewInfo = null;
if (launchFlowOperation.Error != ReviewErrorCode.NoError)
{
Debug.Log("Error2 - " + requestFlowOperation.Error.ToString());
yield break;
}
Debug.Log("Flow finished");
}
from play-unity-plugins.
Your code looks good.
Could you please double check if you don't have a review for that app with that account? You will need to go to the Play Store and manually remove the review if its already there.
Another thing to check, is the account that you are using the primary account in the Play Store?
from play-unity-plugins.
Another thing to check, is the account that you are using the primary account in the Play Store?
Maybe this is the issue, because I asked another person on the team to test and it worked normally.
from play-unity-plugins.
Another thing to check, is the account that you are using the primary account in the Play Store?
Does it have to be the primary account?
I'm internal tester on the company I work and I'm trying to implement this and nothing shows up.
This is being extremely difficult to test, no errors, no message, it just doesn't show.
from play-unity-plugins.
@robson-work thanks for verifying.
from play-unity-plugins.
@rafaelf82
Does it have to be the primary account?
Yes, please use your primary account.
I'm internal tester on the company I work and I'm trying to implement this and nothing shows up.
Instead of using your corp account, please use a gmail account.
from play-unity-plugins.
I am closing this issue since original comment has been resolved. @rafaelf82 please let's follow up your issue on your own issue 49.
from play-unity-plugins.
Related Issues (20)
- [Play Asset Delivery] 1 Assetpack - Multiple AssetBundles HOT 3
- Issue in InAppUpdate plugin unable to detect User Interaction in App update Popup
- Android apk release play consoleGoogle Unity installation
- Screenshot (Sep 28, 2023 7:35:21 AM)
- Downloads gets stuck from Google play side
- JNI Global Reference Overflow Bug
- Duplicate class com.google.android.play.core.common.IntentSenderForResultStarte HOT 4
- App update rejected due to error on asset pack download : Error(-13) HOT 2
- BundletoolHelper.BuildApkSet doesn't sign apks
- Google Play In-App Review API - Error posting review "Expected UNIVERSAL BIT STRING, but found UNIVERSAL SEQUENCE"
- AssetModuleException: Session not found HOT 14
- Build Problem on CI by Docker
- Pad Issue After Download HOT 1
- Unity 2022.3.14f1 requires com.google.android,play:asset.delivery version 2.1.0 HOT 3
- Asset Delivery : Bundles can't restart/continue downloading after interrupting it in notification bar HOT 11
- Issue with Google Play Games PC InputSDK Integration in Unity
- Crash MissingForegroundServiceTypeException HOT 1
- Play In-App Update Plugin needs update for Android 14 compatibility HOT 11
- Unity 2021.3.34f1 used last play asset delivery libs HOT 1
- One of RECEIVER_EXPORTED or RECEIVER_NOT_EXPORTED should be specified when a receiver isn't being registered exclusively for system broadcasts HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from play-unity-plugins.