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marti4d avatar marti4d commented on June 9, 2024

My suggestion for the change, which seems to work on my machine.

For the transition to final image layout:

srcStageMask = VK_PIPELINE_STAGE_HOST_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
srcAccessMask = VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;

dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
dstAccessMask = VK_ACCESS_SHADER_READ_BIT; // Determined by Anvil from final image layout

Read this as "Any host writes or transfer writes must be complete and visible before the transition starts, and the transition must be completed and visible before any stage anywhere accesses this image as a readable texture"

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DominikWitczakAMD avatar DominikWitczakAMD commented on June 9, 2024

I believe this has been addressed in the recent update. Can you have a look when you get a free sec, please? Thanks.

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DominikWitczakAMD avatar DominikWitczakAMD commented on June 9, 2024

Assuming this issue has been resolved. Please re-open if you disagree.

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